Game Rules
This document explains the legal and community framework of the Civorbis closed alpha service.
Fair play
Bots, macros, client manipulation, unauthorised APIs, multi-account coordination, exploit abuse and real-money trading of game assets are prohibited.
Community
Threats, hate speech, harassment, personal-data disclosure, impersonation and illegal content are prohibited. Historical and geopolitical elements are simulation, not tools for attacking real people.
Economy and warfare
Market manipulation, collusive transfers, enforcement evasion and exploit-generated assets may cause reversals and account sanctions. Legitimate in-game diplomacy is allowed.
Moderation
Violations are reviewed by evidence, repetition and impact. Temporary restrictions may be applied for urgent security; an appeal channel will be published.
Fictional universe and separation from reality
Civorbis is a wholly fictional game simulation that uses geographic references such as country names, flags, place names and administrative boundaries. Borders, sovereignty, occupations, wars, governments and alliances shown in the game do not state present or historical legal reality and do not represent the official position of any state, government, military, institution or person.
Borders and sovereignty claims
The game map neither accepts nor rejects any territorial, sovereignty, independence or diplomatic-recognition claim. Simulation borders may differ from reality, change through player action and must not be used as an official map, evidence or source for real-world geography.
Virtual conflicts
Attack, defence, occupation, units and weapons are game mechanics only. They do not endorse or encourage real-world violence, war, discrimination or hostility toward any community.